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Dragonvale World

Senior Environment Artist
Developed lightmap pipeline tech for environment team. Created majority of environment assets for production and was mentor to junior artists. Models, Textures, Uvs, Lightmaps, Promo Modals, etc. Also created marketing materials using new art tech and Marmoset Toolbag. Implemented art assets created by offsite artist into Unity. Analyzed assets to meet art budget criteria.