26 years of game production experience with 24 released titles.
Currently working with my client, Sunblink Entertainment, to create top tier games for Apple Arcade, Xbox,Switch,PS5,and Steam as a Principle Environment Artist specializing in Materials and Pipeline Development. Also tasked with level creation and development.
(InXile was a previous client where I worked as a Senior Material/Environment Artist before I got the call from Sunblink Entertainment.)
Worked closely with Art Director to create Substance Materials and Environmental Elements for proof of concept/vertical slice.